In the 2.7 version of "Honkai Impact: Star Rail", the character Tingyun will return in a new five-star character "Fugue". Tingyun, who was previously thought to have died in the plot, was brought back to life through Ruan Mei's rescue at the end of the 2.5 version of the plot, becoming a "forgotten returner" and appearing again.
According to the news, as a new version of Tingyun in HSR, "Fugue" not only retains her previous powerful defense capabilities and unique fighting style but also has a comprehensive upgrade of her skills. And this article will decride her skills.
Fugue's Skills Kit
Basic ATK:
Radiant Streak
Causes fire damage equal to 100% of Fugue's attack power to the designated enemy.
Fiery Caress
Causes fire attribute damage equal to 100% of Fugue's attack power to the designated enemy, and causes fire attribute damage equal to 50% of Fugue's attack power to adjacent targets.
Skill: Virtue Beckons Bliss
Make the designated ally obtain [Foxian Prayer], and put itself into the [Torrid Scorch] state, which lasts for 3 rounds. The number of continuous rounds at the beginning of each round is reduced by 1.
Our target holding [Foxian Prayer] has its special attack increased by 40%, and after each attack, the Fugue has a 100% base probability of reducing the defense of the enemy target under attack by 18%, lasting for 2 rounds.
When in the [Torrid Scorch] state, Fugue cannot cast combat skills, and the basic attack [Radiant Streak] is strengthened into [Fiery Caress].
Ultimate: Solar Splendor Shines Upon All
Deals fire damage equal to 200% of Fugue's attack power to all enemies. This attack ignores the weakness attribute and reduces the toughness of all enemies. When a weakness is broken, a fire attribute weak point breaking effect is triggered.
Talent: Fortune Follows Where Virtue Spreads
When Fugue is present, the enemy target will fall into a virtual toughness state and initially have virtual toughness that is 50% of its own upper limit of toughness.
When Fugue is present, after an enemy target in a weak point breakdown state is attacked by us, the toughness value of this attack will be converted into 100% super breakdown damage.
Technique: Percipient Shine
After using the technique skill, enemies within a certain area will fall into a dazed state for 10 seconds. In the dazed state, the enemies will not actively attack our targets.
If you actively attack an enemy who is in a dazed state, Fugue's actions will be advanced by 40% after entering the battle, and there is a 100% basic probability of causing each enemy target to fall into the same negative effect state as Fugue's combat skills, which will last. 2 rounds.
Bonus Ability
Verdantia Renaissance
After any target breaks the enemy's weakness, additionally delays the action of the enemy target by 15.0%.
Sylvan Enigma
Increases this unit's Break Effect by 30.0%. After using Skill for the first time, immediately recovers 1.0 Skill Point(s).
Phecda Primordia
When an enemy target's Weakness gets broken, increases all allies' Break Effect by 15.0%, lasting for 2.0 turn(s). This effect can stack up to 2.0 time(s).
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