When Mydei's kit was revealed, we found out that he's also based on HP as a core mechanic. Sounds familiar, right? Yep, it’s just like Blade from 1.2 Version. Some people are calling Mydei the 2.0 Blade, but actually, that’s not the case. They’re similar in some ways, but not the same. In this article, we’ll analyze their similarities and differences, highlighting what makes Blade and Mydei unique in their own ways.
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The Similarities Between Blade and Mydei
Blade and Mydei both walk the path of Destruction as immortals. If anyone truly embodies the essence of Destruction, it’s them. They deal devastating damage at the cost of their own HP—no one fits the role better than these two. This core mechanic is the heart of their gameplay.
They have a lot in common, so it’s no surprise that when Mydei's skills were revealed, everyone couldn’t help but think of Blade. Let’s break down some of their key similarities.
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High-Risk, High-Damage at the cost of HP
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Self-healing abilities
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No 5-star limited support focused on HP management
Whether it's their playstyle or their role in the team, the similarities are clear. However, as we’ll see, their differences make them stand out in their own right.
The Differences Between Blade and Mydei
Character Roles and Keywords
Blade is a Destruction path Wind character who gains higher damage by consuming his own HP, with the added ability to heal himself. The higher his HP, the greater the damage he can deal.
Keywords: AoE damage, dual role (main or sub-DPS).
Mydei is an output-focused character who strengthens his damage by consuming HP. After using some HP, he enters the "Vendetta" state, gaining buffs and automatically casting powerful skills. While in this state, Mydei will not enter a downed state even when receiving a fatal blow.
Keywords: HP burn, auto-attacks.
Differences in Core Skills
Blade: His core skill is enhancing his basic ATK. He boosts his basic ATK with his skill and relies on these enhanced ATK and his ultimate to deal damage.
After using his skill, Blade enters an extra turn. His enhanced basic ATK is used three times, meaning he spends 1 skill point every 4 turns. While in this state, he continuously consumes HP and deals Wind damage based on his ATK and Max HP.
When Blade takes damage or loses HP, his talent triggers and grants energy. Once his energy reaches the max, he immediately performs a follow-up attack on all enemies and heals himself.
If possible, keeping Blade's HP around 50% will allow him to maximize his damage potential.
Mydei: His skill is the most important. The lower his HP, the stronger he gets.
Mydei's mechanics are bolder than any other character with an HP burn mechanic in game. He trades most of his healing for a "no-death" buff and increased HP.
In the "Vendetta" state, he is immune to control-type debuffs. His HP increases by 50% of his current max HP. His defense becomes 0, and his chance to take damage rises significantly. His skill gets enhanced and he can’t use basic ATK. At the start of his turn, he automatically uses his enhanced skill.
In the "Vendetta" state, Mydei gains energy by consuming HP. When his energy reaches 150, his turn is advanced by 50%, and he casts "Godslayer Be God." If he takes a fatal hit, he won’t be knocked down, but his energy is cleared, he exits the state, and heals for 50% of his max HP.
Mydei Pulling Advice
If you already have Blade, is it still worth pulling for Mydei? The answer is: Whether you have Blade or not, it's worth pulling for one.
As an older character from 1.2 Version, Blade has an HP of 1358 at level 80, while Mydei can reach 1552. Both characters rely heavily on their HP, and the higher, the better. However, Blade's ability to break toughness is slow in the current combat environment, and he's struggling to keep up with the changes.
But Mydei is a new character, so his strength is not a concern. He gains Charge as he loses HP. When full, he enters the Vendetta state, restoring HP and advancing his turn. Mydei is immune to crowd control, gets a temporary boost to max HP with 0 defense. He is more likely to be targeted. In Vendetta state, he won’t exit the state after a fatal hit. This effect triggers up to 3 times per battle.
Should I give up Blade after Mydei enters the banner?
After Mydei enters the banner, you don’t necessarily need to give up Blade. While their playstyles and mechanics are similar, they each have unique advantages. Blade focuses more on enhanced basic attack and AoE damage, while Mydei gains strong self-healing and control immunity in his "Vendetta" state.
If you prefer high burst and strong survivability, Mydei might be the better choice. But if you like Blade’s sustained output and group DMG, he’s still a solid pick. So, whether to give up Blade depends on your playstyle and what you need from a character.
If a support character is released in the future that fits Mydei's mechanics, it would also work for Blade. It's similar to how Sunday’s arrival brought Jing Yuan back to the battlefield. Plus, the developers have mentioned plans to enhance older characters, so we can look forward to a day when Blade becomes even stronger.
Conclusion
In short, Mydei and Blade have similar mechanics but offer unique strengths. Blade excels in sustained output and AoE damage, while Mydei brings high burst potential, self-healing, and control immunity in his "Vendetta" state.
Whether you choose one over the other depends on your playstyle. With potential future support and character enhancements, both can remain strong choices.
Mydei is about to enter the banner! Head over to the Honkai: Star Rail Top-Up to recharge. Get ready for his arrival!