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Anaxa Kit Finally Revealed: Skills, Eidolons & Light Cone | Honkai Star Rail

Anaxa Kit Finally Revealed: Skills, Eidolons & Light Cone | Honkai Star Rail

Savannah Reed
2025/04/07

Honkai: Star Rail Version 3.2 is fast approaching, set to deliver full of thrilling anniversary events. While Castorice shines in phase 1 banner, Anaxa -- a 5-star Wind Erudition character in phase 2 has also finally welcomed V7 version of the beta!

Keep reading to dive into Anaxa’s full kit, Signature Light Cone, Traces, and must-know details to help you better prepare for the updates! At the same time, if you want to learn more about and prepare for the anniversary, visit the blog for the Anniversary 2025 Guide!

*Note: Information comes from various sources and leaks things may change before her official release, so take all of this with a grain of salt. And don't forget to check back our blog for updates and more leaks!

hsr anaxa

Basic Information

Anaxa is an upcoming 5-star Wind character following the Path of Erudition, set to debut in Version 3.2, phase 2. His kit focuses on dealing multi-target damage while applying Weaknesses to enemies, making him a versatile DPS with strong support utility. Here's a breakdown of his V7 stat.

Rarity

⭐⭐⭐⭐⭐

Element

Wind

Path

Erudition

Base HP

970.2

Base ATK

756.76

Base DEF

557.87

Base Speed

97

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Anaxa's Kit Details

Basic ATK: Pain, Brews Truth (Single-Target)

Deals Wind DMG equal to 50%(140%) of Anaxa's ATK to one designated enemy.

hsr anaxa Basic ATK

 

Skill: Fractal, Exiles Fallacy (Bounce)

Deals Wind DMG equal to 35%(87.5%) of Anaxa's ATK to one designated enemy and additionally deals 4 instance(s) of DMG.

Each instance of DMG deals Wind DMG equal to 35%(87.5%) of Anaxa's ATK to one random enemy, prioritizing Bouncing to enemy targets that have not been hit in this usage of Skill.

For each enemy target available to be attacked on the battlefield when the Skill is used, increases DMG dealt by this Skill's usage by 20%.

hsr anaxa skill

 

Ultimate: Sprouting Life Sculpts Earth (AoE)

Cost: 140 energy

Inflicts the "Sublimation" state to all enemy units and immediately deals Wind DMG equal to 80% (160%)of Anaxa's ATK to all enemy units.

In the "Sublimation" state, targets will be simultaneously inflicted with Physical, Fire, Ice, Lightning, Wind, Quantum, and Imaginary Weaknesses, lasting until the start of each target's turn. If the targets do not have Control RES, they are unable to take action in "Sublimation" state.

hsr anaxa Ultimate

 

Talent: Tetrad Wisdom Reigns Thrice (Impair)

Each time Anaxa attacks enemy targets 1 time, inflicts 1 random Weakness Type to the targets, lasting for 3 turn(s) with priority to the Weakness Type that the target has yet to have.

While Anaxa is on the battlefield, inflicts the "Qualitative Disclosure" state to enemy targets with at least 5 different Weaknesses. Anaxa deals 18% (30%) more DMG to targets in "Qualitative Disclosure" state. In addition, using a Basic ATK or Skill on targets in "Qualitative Disclosure" state allows him to use another 1 instance of his Skill. This additional Skill does not consume any Skill Points and cannot trigger this effect again. If the target has been defeated before the additional Skill is used, it will be dealt to a random enemy unit.

hsr anaxa talent

 

Technique: Prism of the Pupil (Impair)

Using the Technique will cause enemies in a set area to enter the Terrified state. Terrified enemies will flee in a direction away from Anaxa for 10 second(s). When ally enters battle via actively attacking a Terrified enemy, it will always be considered as entering battle via attacking a Weakness. After entering battle, Anaxa will apply 1 Weakness of the attacker's Type to every enemy target after entering battle, lasting for 3 turn(s).

hsr anaxa technique

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Anaxa's Signature Light Cone

Life Should Be Cast to Flames

hsr anaxa light cone

HP:953 ATK:582 DEF:529

Effect: At the start of the wearer’s turn, regenerates 10 Energy. If the enemy target has a Weakness implanted by the wearer, increases the wearer’s Damage dealt to it by 60%. When enemy targets are attacked by the wearer, the wearer decreases its Defense by 12%, lasting for 2 turns. The same types of effects cannot stack.

Analysis: Anaxa's Light Cone offers a balanced mix of personal sustain, conditional burst damage, and team utility. Its effectiveness hinges on the wearer’s ability to implant Weaknesses, making it a specialized but powerful tool in the right hands. Ideal User: This light cone suits a character who can reliably implant Weaknesses, benefits from energy regeneration to spam abilities or ultimates and thrives in sustained fights where the Defense debuff can stay active.

 

Anaxa’s Traces

Bonus Abilities

Trace 1: Roaming Signifier

When using Basic Attack, additionally regenerates 10 energy. At the start of the turn, if there are no enemy targets in "Qualitative Disclosure" state, immediately regenerates 30 Energy.

Trace 2: Imperative Hiatus

Trigger any 1 effect in the current battle based on the number of characters on the Path of Erudition in the team:

1: Increases Anaxa's CRIT DMG by 140%.

At least 2: Increases DMG dealt by all allies by 50%.

Trace 3: Qualitative Shift

For every different Weakness Type an enemy target has, the DMG that Anaxa deals to that target ignores 4% of DEF, up to a max of 7 Weakness Types.

 

Stat Boosts

HP: +10%

CRIT Rate: +12%

Wind DMG Boost: +22.4%

 

Anaxa’s Eidolons

hsr Anaxa’s Eidolons

E1: Magician, Isolated by Stars

After using Skill for the first time, recovers 1 Skill Point(s). When any enemy targets are hit by this unit's Skill, decreases the targets' DEF by 16% for 2 turn(s).

This is a good early Eidolon for overall team synergy, especially for DPS units that rely on DEF shred. It's a practical boost that improves his support role while keeping him viable in longer battles.

E2: Soul, True to History

When enemy targets enter the battle, triggers the Talent's Weakness Implant effect 1 time, and reduces their All-Type RES by 20%.

The immediate Weakness Implant and RES reduction give Anaxa a strong opening, ideal for quickly breaking enemies or dealing high initial damage and the All-Type RES debuff benefits allies, positioning Anaxa as a support-DPS hybrid who enhances team output while setting up personal damage via Weakness.

E3: Pupil, Etched into Cosmos

Ultimate Lv. +2, up to a maximum of Lv. 15.

Basic ATK Lv. +1, up to a maximum of Lv. 10.

A standard Eidolon progression, enhancing his Ultimate’s potency and slightly improving his Basic Attack.

E4: Blaze, Plunged to Canyon

When using Skill, increases ATK by 30% for 2 turn(s). This effect can stack up to 2 time(s).

This is a standout team buff, making Anaxa a valuable support for crit-reliant DPS. (For example, The Herta or Jing Yuan) It’s especially potent in AoE-heavy content like Pure Fiction, where crit consistency matters.

E5: Embryo, Set Beyond Vortex

Skill Lv. +2, up to a maximum of Lv. 15.

Talent Lv. +2, up to a maximum of Lv. 15.

Another standard upgrade, boosting his Skill’s AoE damage and Talent’s Weakness-stacking efficiency.

E6: Everything Is in Everything

The DMG dealt by Anaxa is 130% of the original DMG. The 2 effects of the Trace "Imperative Hiatus" will be triggered directly and will no longer depend on the number of Erudition characters on the team.

The damage boost elevates Anaxa’s personal output, making them a top-tier damage dealer, especially if their base kit already scales well.

Meanwhile, E6 allows Anaxa to fit into any team, broadening their viability.

 

Anaxa Pulling Recommendation & Priority

hsr anaxa

Based on his leaked kit and the most recent meta, Anaxa is a sub-DPS and crowd control character particularly well-suited for the The Herta team composition, and can play a crucial role in multi-element damage teams. His Weakness Implant mechanic suggests hybrid DPS-support potential, akin to a multi-target Silver Wolf with offensive scaling. On the other hand, the meta in Version 3.2 or later may favor Weakness exploitation, especially if new content rewards debuff stacking or elemental versatility and Anaxa’s kit aligns well here.

Above all, the following are the pulling priorities:

E0 -- Players with limited resources. Anaxa at E0 has complete mechanics, capable as a sub-DPS.

E1 -- Medium priority. This level improves his weakness application efficiency and optimizes rotation stability.

E2 -- Essential for speedrunning in Forgotten Hall. This level triggers resistance shred when enemies enter, significantly boosting team-wide damage.

E4 or higher -- Whales. This upgrade enhances ATK stacking and AoE damage buffs, suitable for spenders pursuing peak performance.

 

Conclusion

In summary, based on Anaxa’s leaked information reveals his unique potential as a Wind Erudition character in Honkai: Star Rail Version 3.2 where he excels in AoE damage and Weakness application, making him a eagerly awaited addition to any lineup. To ensure your full preparation for 3.2 anniversary events and banner, now is the perfect time to stock up on Stellar Jades. For a fast and secure HSR top-up, check out LDShop — a reliable platform with multiple payment options and great discounts. Head to LDShop now to gear up for Anaxa’s arrival!

Stay tuned to LDShop for more updates and leaks. Enjoy your adventures!

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Honkai Star Rail Anaxa Kit
Enjoy up to 26% Off on Game Top-Ups. 3-Minute in Delivery for Non-Stop Gaming. Trusted 4.9/5 on Trustpilot, 99% of players gave us 5-star ratings. Trustworthy Partnership Route, Protect Your Game Wallet.

 

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